All gunslingers specializes in single and dual pistols with an emphasis on mobility and headshots.
Killing floor 2 class bonuses.
Killing floor 2 is the sequel to tripwire s gory first person shooter killing floor.
The field medic is the guardian angel that keeps your squad fighting where they should be in pieces scattered across the killing floor.
Not all perks are created equal but all of the have something to offer to your team.
The survivalist is a new perk available in killing floor 2.
Sharpshooter s weapons have massive penetration and no large zed can resist a good headshot but still it s all about positioning that gives him the safe space that a sniper needs.
When you prestige a perk you reset it back to level 0 losing access to all of its perk bonuses and perk skills until you level it back up.
Perks are the playable classes of killing floor there are a total of seven different perks all with different specialisations these being field medic support specialist sharpshooter commando berserker firebug and demolition each perk has seven levels of experience from 0 to 6.
Sharpshooter is the sniper class in killing floor 2 making husks explode and scrakes running their last steps around decapitated with just one shot.
Killing floor 2 players can also update their armory further with the new minigun for the commando class mine reconstructor for the field medic and a variety of cosmetic and weapon skin bundle.
Field medics have access to a diverse selection of weapons all of which have an alternate fire mode for deploying healing darts and grenades to aid your comrades allowing field medics to stay back from the front lines while keeping your squad in fighting shape.
They were the tenth and final perk added to the game.
This feature was added as part of the treacherous skies update with an additional rank of prestige added every major update after that.
25 damage over 25 levels is still a huge increase in damage relatively speaking.
In exchange you are given a special weapon.
When a perk reaches level 25 in killing floor 2 they are able to prestige.
They are a jack of all trades class that can utilize any weaponry.
Their skill choices let them focus on either being a team s hard hitters concentrating on the landing devastating shots in the head or on improved mobility and weapon handling that allows them to maintain sustained fire.
In this video i take a look at all the perks and see how they stack up.
1 starting loadout 2 xp objectives 3 perk bonuses 4 perk skills 5 perk weapons 6 trivia 7 navigation random starting weapon he grenade x2 replaced by medic grenade or molotov cocktail at level 15 gore shiv.