It thinks i have a controller.
Killing floor 2 gamepad.
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I hope both the players as well as the developers find these suggestions good enough to implement them into the game and test them during the early access phase.
The gamepad support allows in game characters to accurately simulate the severe systemic brain damage that can result from chemical warfare injuries or runaway alcoholism with game ballance a high priority it is hoped that players will be patient while the right level of disablement is found for over powered control devices like the mouse.
These are my suggestions for a possible control scheme for killing floor 2.
Worked perfect before update tested it on other games and big picture mode works perfect.
Does anyone know of a way to disable controller detection.
Killing floor 2 i5 4690k gtx 770 fps test and optimal settings duration.
Right click on kf2 in steam library properties local files verify integrity disconnect usb controllers and other hid devices except for keyboard and mouse restart steam client you will also want to try adding.
The lack of selection in the menu to enable or disable in kf2 interface is not even present.
Connect a ps4 controller to steam tutorial connect ps4 controller to pc tutorial.
The controller support i find is brilliant with only one flaw in my opinion when i am facing an invisible enemy it can be a slight bother to aim away from them due to the aim assist.
Primary attack for all weapons left trigger.
Dx10 to your launch options via steam.
Though you could view this as helpful because it helps.
Started game and no controller functions working.
Aim down sight ads with all ranged weapons option to toggle.
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After using half a dozen different programs and 6 hours i just gave up.
A ps3 controller uses ds3 so i used a program to change the ds3 input into a 360 input no luck whatsoever.