Killing floor 2 movement speed and armor.
Killing floor 2 movement speed.
Sharpshooter s level 5 skill marksman increases movement speed by 10.
Default walking speed is 383 uu sec unreal units which supposed to be centimeters.
The movement bonuses are similar to killing floor 1 the medic and berserkers have increased passive movement speeds bonuses.
I hate the slowness of the movement speed but understand if we could easily outrun the skregs and fleshpounders with ease the games difficulty would be trivial.
Field medic passivly moves 10 faster at level 25 and has a level 10 skill called combatant doctor that also increase movement speed by 10.
Movement speed is firstly affected by current weight and then affected by currently equipped weapon.
There might be errors here don t consider all information as a fact.
Armor in killing floor 2 has 3 levels of integrity high medium and low.
So someone with 15 15 weight carrying knife will run faster than another with 15 15 weight carry gun without any movement buffs and someone with 0 15 weight carrying gun will run faster than someone with 15 15 weight carrying knife.
I never saw that.
Maybe you can get movement speed bonuses from perks didn t check them all out.
Total movement speed calculates by formula.
Normal when it has between 74 and 50 pts.
High when it has 75 pts.
Killing floor 2 general discussions topic details.
Speed ground speed 1 low health speed penalty 1 weight mod low health speed penalty increases linearly upon loosing health.