It is one of the biggest threats outside of bosses along with the fleshpound.
Killing floor scrake voice.
Reloading a weapon spotting a specimen and therefore cannot be triggered by the voice command menus.
The scrake s behaviour was almost identical in the killing floor mod the scrake could not rage but it could grab the player however there were several key differences in its appearance.
I think it would be a great idea if we could have some voice command be added so you can alert your teammates there s a fleshpound quarterpounds or scrake coming your way.
Their most distinctive feature is the nerve controlled chainsaw on.
Like in killing floor 1 where you could for instance bind a key to say scrake in the chat and your character would say one of his scrake lines.
I managed to do the chat part but i m not sure how to use the speech command in kf2.
The most noticeable was its face which resembled classic depictions of frankenstein s monster with its skin even bearing greenish tinge beneath all the blood.
The scrake is a giant specimen in killing floor 2.
This is a montage of most of the new quotes given to the specimens in killing floor as a result of the twisted christmas event.
Sure you can use need help but it would make it more direct and people know exactly where and what s coming.
In the first killing floor their outfits more resembled that of a doctor while in killing floor 2 they look more like.
It is classified as a large enemy and is considered extremely high threat.
They are noticeable for being large hulking monstrosities who wear masks and have a chainsaw in place of their right arm.
Scrakes appear as muscular and huge humanoids with a surgeon s mask over their face in addition to a bloodied apron that they wear on their bodies.
The scrake is a giant specimen that appears in all killing floor games.
It s asking for a parameter called callsign.